All nine classes can box. Some are easier as a leader, some as a follower. These notes are WoWBoxer tips, not official class descriptions. The Companion and the add-on build the keys for your level.
| Class | Roles | As leader | As follower | Boxing difficulty |
|---|---|---|---|---|
| Warrior | Tank, damage | Holds threat; needs a healer | Melee, assists into the fight | Medium |
| Paladin | Tank, healer, damage | Tanks and heals itself; buffs the party | Heals or hits the leader's target | Easy |
| Hunter | Damage | Pet tanks, hunter shoots | Pet joins the leader's target; shoots from range | Easy |
| Rogue | Damage | Strong, but stealth play takes attention | Needs to stand behind the target | Hard |
| Priest | Healer, damage | Possible, but fragile | The classic squad healer | Easy |
| Shaman | Healer, damage | Flexible | Totems buff the whole party; heals or casts | Medium |
| Mage | Damage | Fragile | Ranged burst and area damage; food and water for everyone | Easy |
| Warlock | Damage | Pet can tank | Damage over time and a pet; great with sequence keys | Easy |
| Druid | Tank, healer, damage | Fills any gap | Heals or deals damage; Mark of the Wild for everyone | Medium |
What makes a class easy to box
- Ranged. No need to stand behind the target.
- A pet. One more body in the fight, controlled with one key.
- Self-healing. The leader survives while you are in another window.
- Few cooldowns to track. One or two keys do most of the work.
What makes it harder
- Melee positioning. Followers on
/followstand behind the leader, not behind the monster. - Stances and forms. Warriors, Druids and Rogues change action-bar pages. The add-on puts their keys on the Bottom Left and Bottom Right bars for this reason.
- Crowd control. Spells that break on damage need care: a follower's next attack can break them.